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HB 2046
Pennsylvania House•In House Committee
Summary
HB 2046, “In revenues, further providing for establishment of State Gaming Fund and net slot machine revenue distribution; providing for skill video gaming; imposing duties on the Department of Revenue; and imposing a tax and criminal and civil penalties”, was introduced in the House on Nov 18, 2025 by Rep. Danilo Burgos (D) with 20 co-sponsors. It was referred to Gaming Oversight, and last saw action on Nov 18, 2025: Referred to Gaming Oversight.
Record
Text
HB 2046 has 20 co-sponsors.
hb2046/introduced.txtPRINTER'S NO. 2615THE GENERAL ASSEMBLY OF PENNSYLVANIAHOUSE BILLNo. 2046Session of2025INTRODUCED BY BURGOS, FRITZ, HAMM, ABNEY, GUZMAN, HILL-EVANS,RIVERA, T. DAVIS, YOUNG, INGLIS AND GREEN, NOVEMBER 18, 2025REFERRED TO COMMITTEE ON GAMING OVERSIGHT, NOVEMBER 18, 2025AN ACT1 Amending Title 4 (Amusements) of the Pennsylvania Consolidated2 Statutes, in revenues, further providing for establishment of3 State Gaming Fund and net slot machine revenue distribution;4 providing for skill video gaming; imposing duties on the5 Department of Revenue; and imposing a tax and criminal and6 civil penalties.7 The General Assembly of the Commonwealth of Pennsylvania8 hereby enacts as follows:9 Section 1. Section 1403(b.1)(1) of Title 4 of the10 Pennsylvania Consolidated Statutes is amended to read:11 § 1403. Establishment of State Gaming Fund and net slot machine12revenue distribution.13 * * *14 (b.1) Slot machine tax at Category 4 licensed facilities.--15(1) The department shall determine and each Category 416 slot machine licensee shall pay a daily tax of [50%] 32% from17 its daily gross terminal revenue from the slot machines in18 operation at the Category 4 licensed facility and a local19 share assessment as provided in subsection (c.1). All money20 owed to the Commonwealth, a county or a municipality under1 this section shall be held in trust by the licensed gaming2 entity for the Commonwealth, the county and the municipality3 until the money is paid or transferred to the fund. Unless4 otherwise agreed to by the board, a licensed gaming entity5 shall establish a separate bank account to maintain gross6 terminal revenue until such time as the money is paid or7 transferred under this section. Money in the fund is8 appropriated to the department on a continuing basis for the9 purposes set forth in paragraph (2).10* * *11 Section 2. Title 4 is amended by adding a part to read:12PART IV13SKILL VIDEO GAMING14 Chapter15 51. Preliminary Provisions16 52. Program17 53. Organization18 54. Certification Requirements19 55. Distributors20 56. Operators21 57. Establishments22 58. Players23 59. Tax24 60. Administration25 61. Offenses Related to Operation of Unlicensed Skill Video26Games27 62. Offenses Related to Illegal Manufacturing, Distribution28or Operation of Skill Video Games29 63. Miscellaneous Provisions30CHAPTER 5120250HB2046PN2615 - 2 -1PRELIMINARY PROVISIONS2 Sec.3 5101. Scope of part.4 5102. Definitions.5 § 5101. Scope of part.6 This part relates to skill video gaming.7 § 5102. Definitions.8 The following words and phrases when used in this part shall9 have the meanings given to them in this section unless the10 context clearly indicates otherwise:11 "Applicant." A person that applies for permission to engage12 in an act or activity that is regulated under the provisions of13 this part.14 "Bearer scrip." A ticket that is a printed receipt from a15 skill video game system and is redeemable for cash equivalents.16 "Camera system." A video camera system approved by the17 department and provided by an operator to an establishment that18 meets the specifications approved by the department.19 "Cash." United States currency or coin.20 "Cash equivalents." Instruments with a value equal to United21 States currency or coin, including certified checks, cashier's22 checks, money orders or other representations of value that the23 department deems a cash equivalent.24 "Controlling interest." As follows:25(1) For a publicly traded entity, the term means the26 holding of sole voting rights under State law or corporate27 articles or bylaws that entitle the person to elect or28 appoint one or more of the members of the board of directors29 or other governing board or the holding of an ownership or30 beneficial holding of 5% or more of the securities of the20250HB2046PN2615 - 3 -1 publicly traded legal entity, unless the presumption of2 control or ability to elect is rebutted by clear and3 convincing evidence.4(2) For a privately held corporation, partnership,5 limited liability company or other form of privately held6 legal entity, the term means the holding of securities in the7 legal entity, unless the presumption of control is rebutted8 by clear and convincing evidence.9 "Department." The Department of Revenue of the Commonwealth.10 "Distributor." An entity licensed by the department that11 sells, leases, offers or provides and distributes skill video12 game systems to an operator for use or play in this13 Commonwealth.14 "Entity." A domestic or foreign:15(1) business corporation;16(2) nonprofit corporation;17(3) general partnership;18(4) limited partnership;19(5) limited liability company;20(6) unincorporated nonprofit association;21(7) professional association; or22(8) business trust, common law business trust or23 statutory trust.24 "Establishment." An entity licensed by the department that25 permits an operator to place and operate skill video game26 systems on the establishment's premises under this part.27 "Gross revenue." As follows:28(1) The total of cash or cash equivalents received by a29 skill video game system minus the total of cash or cash30 equivalents paid out to players as a result of playing a20250HB2046PN2615 - 4 -1 skill video game system.2(2) The term does not include counterfeit cash or cash3 taken in a fraudulent act perpetrated against an operator or4 establishment for which the operator or establishment is not5 reimbursed.6 "Independent testing laboratory." A nongovernmental entity7 engaged in the business of examining skill video game software8 and capable of providing the certification specified in Chapter9 54 (relating to certification requirements).10 "Initial license." A license issued by the department to an11 approved applicant under this part.12 "Net profits." The gross revenue after applicable taxes are13 paid to the department.14 "Operator." An entity licensed by the department to operate15 a skill video game system by:16(1) Purchasing or leasing skill video game systems from17 a licensed skill video game system distributor.18(2) Providing skill video game systems to licensed19 establishments.20(3) Providing onsite collection of skill video game21 system revenue and skill video game system data reporting as22 required by this part.23 "Payout." The payment of cash or cash equivalent to a player24 as a result of playing a skill video game system.25 "Person." Includes a corporation, partnership, limited26 liability company, business trust, other association, government27 entity, other than the Commonwealth, estate, trust, foundation28 or natural person.29 "Player." An individual who is at least 18 years of age when30 the individual plays a skill video game system.20250HB2046PN2615 - 5 -1 "Principal." Any of the following:2(1) An officer.3(2) A director.4(3) A person who directly holds a beneficial interest in5 or ownership of the securities of an applicant or licensee.6(4) A person who has a controlling interest in an7 applicant or licensee or has the ability to elect a majority8 of the board of directors of a licensee or to otherwise9 control a licensee, lender or other licensed financial10 institution of an applicant or licensee, other than a bank or11 lending institution which makes a loan or holds a mortgage or12 other lien acquired in the ordinary course of business,13 underwriter of an applicant or licensee.14(5) A person deemed to be a principal by the department.15 "Program." The program to regulate the distribution, sale,16 transportation, storage and use of skill video game systems17 established under Chapter 52 (relating to program).18 "Provisional license." A license issued under section 630319 (relating to provisional licenses).20 "Registration information." The information required on the21 registration form provided by the department.22 "Skill video game." A game played on skill video game23 software that meets the qualifications specified in Chapters 5324 (relating to organization) and 54 and has been licensed by the25 department as part of a skill video game system.26 "Skill video game placement agreement." An agreement entered27 into by a distributor with an operator or an operator with an28 establishment for the placement, operation, service or29 maintenance of skill video game terminals.30 "Skill video game software." A distributor's proprietary20250HB2046PN2615 - 6 -1 software program developed and designed for a skill video game2 system as approved by the department.3 "Skill video game system." A terminal that is equipped with4 skill video game software connected to a terminal reporting5 system.6 "Terminal identification number." The unique number utilized7 to identify and verify a licensed skill video game system.8 "Terminal reporting system." A system provided by the9 distributor and accessible by the department to which each skill10 video game system communicates for the purpose of auditing11 capacity and information retrieval of the details of a financial12 event that occurs in the operation of a skill video game system,13 including coin in, coin out, ticket in, ticket out and jackpots.14 "Ticket redemption terminal." A terminal where a bearer15 scrip from a skill video game system may be redeemed for cash16 after a player has validated the player's age by utilizing a17 State-issued driver's license or identification card. A device18 used to validate the player's age may only read and verify the19 age from a State-issued driver's license or identification card20 and may not collect or retain any additional player information.21CHAPTER 5222PROGRAM23 Sec.24 5201. Regulation of skill video game systems.25 5202. Sale, manufacturing, distribution, operation and use of26skill video game systems.27 § 5201. Regulation of skill video game systems.28 (a) Establishment.--A program to regulate the distribution,29 sale, transportation, storage and use of skill video game30 systems is established. The program shall be implemented and20250HB2046PN2615 - 7 -1 administered by the department. The department shall:2(1) Issue licenses to participating individuals or3 companies to authorize them to design, program, license,4 sublicense, manufacture, transport, store and make available5 to the public a skill video game system within this6 Commonwealth in accordance with this part and regulations7 promulgated by the department.8(2) Establish regulator and enforcement authority over9 the program.10(3) Develop enforcement procedures.11 (b) General authority and duties of department.--The12 department shall have general and sole regulatory authority over13 the sale, distribution and use of a skill video game system as14 described under this part.15 (c) Specific authority and duties of department.--The16 department shall have the specific power and duty to:17(1) Collect taxes from a distributor.18(2) Require and conduct or cause to be conducted19 criminal history investigations on applicants and licenses20 under this part.21(3) For purposes of licensing and enforcement and22 background investigations, receive information otherwise23 protected by 18 Pa.C.S. Ch. 91 (relating to criminal history24 record information).25(4) Issue, approve, renew, revoke, suspend, condition or26 deny issuance or renewal of a license or approval provided27 under this part.28(5) Require prospective and existing applicants and29 licensees to submit to fingerprinting by the Pennsylvania30 State Police, who shall submit the fingerprints to the20250HB2046PN2615 - 8 -1 Federal Bureau of Investigation or an agency approved by the2 department for purposes of verifying the identity of the3 individual and obtaining records of criminal arrest and4 convictions.5(6) Promulgate rules and regulations necessary for the6 administration and enforcement of this part. Except as7 provided in section 6003 (relating to temporary regulations),8 regulations shall be adopted as provided under the act of9 July 31, 1968 (P.L.769, No.240), referred to as the10 Commonwealth Documents Law, and the act of June 25, 198211 (P.L.633, No.181), known as the Regulatory Review Act.12(7) Require each person that holds a license issued13 under this part to provide the periodic reports required of14 licensees under this part.15 § 5202. Sale, manufacturing, distribution, operation and use of16skill video game systems.17 The sale, distribution, operation, possession, transportation18 and use of a skill video game system in compliance with this19 part are authorized in this Commonwealth. A skill video game20 system shall not be deemed:21(1) A lottery, gambling device, slot machine, device22 intrinsically connected with gambling or coin-operated23 amusement device.24(2) Games of chance as defined under section 103 of the25 act of December 19, 1988 (P.L.1262, No.156), known as the26 Local Option Small Games of Chance Act.27(3) As conducting another business on a licensed28 premises under the act of April 12, 1951 (P.L.90, No.21),29 known as the Liquor Code, or 40 Pa. Code § 3.52 (relating to30 connection with other business).20250HB2046PN2615 - 9 -1CHAPTER 532ORGANIZATION3 Sec.4 5301. Licenses.5 5302. Licensing requirements.6 5303. Granting licenses.7 5304. Application and renewal costs of licenses.8 5305. Allocation of skill video game system revenue after tax.9 5306. Issuance of license.10 5307. Term of license.11 5308. License renewal.12 5309. Suspension or revocation of license.13 § 5301. Licenses.14 (a) Issuance.--The department shall have the authority to15 issue licenses under this part.16 (b) Provisional licenses.--The department shall issue a17 provisional license to operate a skill video game system18 beginning on the effective date of this subsection to a19 distributor, operator or establishment that meets the20 requirements of section 6303 (relating to provisional licenses).21 (c) Skill video game system license.--An initial application22 period shall commence at a date set by the department. An23 initial license may be utilized on the date the department24 issues the initial license and shall remain valid for a minimum25 of one year or until the department establishes a date for the26 annual renewal of licenses.27 (d) License criteria.--The granting of a license by the28 department shall be subject to and dependent upon the29 applicant's criminal history record information and other30 criteria established by department regulation.20250HB2046PN2615 - 10 -1 (e) License renewal.--An application to renew a license2 shall be filed with the department prior to the expiration of3 the license.4 § 5302. Licensing requirements.5 An entity, including each principal holding a controlling6 interest, which seeks a distributor, operator and establishment7 licensee shall be considered an applicant and shall provide the8 following information for an initial or renewal license:9(1) Identification, including a driver's license or10 passport.11(2) Naturalization papers or resident alien12 identification, if applicable.13(3) Resident information for the previous five years.14(4) Employment information for the previous five years,15 including dates employed and the name and address of the16 employers so that a criminal history and credit check can be17 completed.18(5) An individual questionnaire provided by the19 department for each principal who lives outside of this20 Commonwealth.21(6) Proof that the applicant has not had a felony22 conviction within the last 10 years.23(7) Proof that the applicant has never been convicted of24 a gambling-related felony.25(8) Proof that the applicant has timely filed and26 satisfied all Federal, State and local taxes.27 § 5303. Granting licenses.28 (a) Power of department.--The department may grant, deny or29 revoke a license under this part.30 (b) Determination.--In making a decision under subsection20250HB2046PN2615 - 11 -1 (a), the department shall determine whether the applicant is2 able to comply with all applicable laws of this Commonwealth and3 regulations relating to the activities in which the applicant4 intends to engage under this part.5 (c) Privilege.--The issuance or renewal of a license shall6 be a revocable privilege.7 (d) Multiple licenses.--8(1) An entity may only hold one of the following at one9 time:10(i) A distributor license.11(ii) An operator license.12(iii) An establishment license.13(2) To qualify for a provisional license, an entity must14 have conducted business as an operator in this Commonwealth15 for the immediately prior two years.16 (e) Appeals.--If the department denies an application, the17 applicant shall have 30 days from the date of the department's18 mailing of the denial to the applicant to file an appeal of the19 denial. The appeal shall be filed with the Secretary of Revenue.20 The appeal of a decision by the Secretary of Revenue shall be21 filed with Commonwealth Court.22 (f) Prior operation.--Prior operation of a skill game shall23 not be a basis for denying a license.24 § 5304. Application and renewal costs of licenses.25 (a) Payment.--The fee for an initial or renewal license26 application shall be payable to the department when the27 application or renewal is submitted.28 (b) Initial license and costs.--An initial license29 application fee shall be nonrefundable to an applicant. Initial30 license application fees shall be as follows:20250HB2046PN2615 - 12 -1(1) A skill video game system distributor initial2 application fee, $1,000,000.3(2) A skill video game system operator initial license4 application fee, $100,000.5(3) A skill video game system establishment initial6 license application fee, $1,000.7 (c) Renewal license and costs.--A renewal license8 application fee shall be nonrefundable. Renewal license9 application fees shall be as follows:10(1) A skill video game system distributor annual renewal11 license application fee, $100,000.12(2) A skill video game system operator annual renewal13 license application fee, $5,000.14(3) A skill video game system establishment annual15 renewal license application fee, $250.16 § 5305. Allocation of skill video game system revenue after17tax.18 The allocation of percentage of net profits earned shall be19 as follows:20(1) An establishment shall receive 40%.21(2) An operator shall receive 40%.22(3) A distributor shall receive 20%.23 § 5306. Issuance of license.24 A license issued by the department to a participant shall be25 effective only for the specified period and shall include26 information required by the department.27 § 5307. Term of license.28 (a) Provisional license.--A provisional license shall be29 valid until the issuance or denial of an initial license.30 (b) Initial license.--An initial license shall remain valid20250HB2046PN2615 - 13 -1 for one calendar year.2 (c) Renewal license.--A renewal license shall be valid for3 one calendar year from the date of issuance.4 § 5308. License renewal.5 (a) Renewal.--An application for a renewal license shall6 include information required by the department.7 (b) Approval.--The department shall renew a license using8 the same process for granting licenses under this chapter.9 (c) Nonrenewal decision.--A decision to deny or not renew a10 license by the department shall include a notice specifying in11 detail how the applicant has not satisfied the department's12 requirements for renewal. The department may request additional13 information from the applicant before deciding to grant or deny14 an application for renewal. If the department denies a renewal,15 the applicant may appeal the decision to Commonwealth Court.16 § 5309. Suspension or revocation of license.17 The department may suspend or revoke a license if the18 participant violates any provision of this part or regulation of19 the department.20CHAPTER 5421CERTIFICATION REQUIREMENTS22 Sec.23 5401. Skill video game system testing.24 5402. Bonding.25 5403. Reporting.26 § 5401. Skill video game system testing.27 (a) Certification.--Prior to obtaining an initial license28 under Chapter 53 (relating to organization), a skill video game29 system must be certified under subsection (b). The following30 shall apply:20250HB2046PN2615 - 14 -1 (1) Before the distributor sells, leases, licenses,2 provides or distributes game software not qualified or3 approved by the program as skill video game software, the4 distributor shall supply to the department an engineering5 report and opinion in complete forensic detail by an6 independent testing laboratory, with experience in testing7 skill video game software and approved by the department, and8 based on an examination of a prototype or production sample9 of the skill video game software and approved skill video10 game system to be certified. The testing required under this11 paragraph shall be based only on skill video game software,12 and the technical specifications shall be agreed to be13 independent from slot machine technical specifications14 engineered for casino or video game terminal play. The15 engineering report and opinion shall:16(i) Be restricted in scope to technical detail and17 shall not be otherwise relied upon as a legal opinion18 regarding whether skill or chance are predominant in19 winner determination or as an interpretation of law.20(ii) Be signed by a principal or executive officer21 of an independent testing laboratory, which signature22 shall constitute the laboratory's certification regarding23 its contents.24(iii) State, at a minimum, a written certification25 to the department that the skill video game software is26 one in which:27(A) Skill of the player rather than an element28of chance is the predominant factor affecting the29skill video game's outcome.30(B) The skill video game requires the prize20250HB2046PN2615 - 15 -1outcome for the single play and over a session of2gameplay to be such that without the player3exercising skill during the main phases of gameplay,4it would be impossible to win the prize offered.5(C) There must be no hard-coded minimum or6maximum payout percentage for a skill video game.7(D) There must not be any reflexive,8compensating algorithm that makes the skill video9game harder when it detects a highly skilled player10or when the skill video game's payout percentage goes11above 100%.12(E) An average player can learn to score and win13effectively on a skill video game.14(F) A player is informed of the criteria used in15selecting winners and rules are available for viewing16at any time other than in the middle of a skill video17game in play.18(G) Skill video games must be programmed to keep19true and accurate gameplay records, with a minimum of20100 game recall, and the number of payouts from the21skill video game, with a minimum of 10 voucher22recall. Accounting meters must be at least eight23digits in length, with six digits to the left of the24decimal.25(H) The skill video game is programmed so that a26maximum price to play is $5 and the maximum winnings27per individual game are $5,000.28 (2) A skill video game system shall remain certified and29 valid unless material changes are made to the skill video30 game software or equipment as deemed necessary by the20250HB2046PN2615 - 16 -1 department.2(3) A distributor applicant applying for an initial3 license shall provide the distributor applicant's skill video4 game software in a manner consistent with rules and5 regulations promulgated by the department.6(4) Certification of the requirements under this7 subsection shall be made to the department by the8 distributor, who shall represent that the certification is9 being made subject to the penalties of 18 Pa.C.S. § 490410 (relating to unsworn falsification to authorities).11 (b) Certification.--An independent testing laboratory12 approved by the department shall provide a certification as13 provided under this part.14 (c) Field verification of certified skill video game15 software.--The software distributor's skill video game software16 shall allow for random field verification by an agent or17 designee of the department. The distributor shall supply the18 department with the unique signature of the application software19 being tested and instructions allowing an agent or designee of20 the department to field verify a production copy of the skill21 video game system.22 (d) Trademark, copyright, trade secret and confidential23 proprietary material.--Nothing in this part is intended to24 violate, compromise or facilitate infringement of or make public25 material created, owned or possessed by a distributor.26 Intellectual property or other material or information provided27 by a software distributor to the department for inspection shall28 be deemed as trademarked, copyrighted, a trade secret or29 confidential proprietary material, and the material shall not be30 subject to public access or inspection.20250HB2046PN2615 - 17 -1 § 5402. Bonding.2 (a) Requirement.--To be eligible for a provisional or3 initial license, a distributor shall execute a $1,000,000 bond4 within 30 days of issuance of the license. The bond shall5 specifically protect the department's tax collection under this6 part, not the software provider.7 (b) Surety.--Each bond shall have as a surety a duly8 authorized surety company or two sufficient individual sureties9 approved by the department.10 (c) Condition.--The bond is conditioned for the faithful11 performance of the duties of the software provider to pay12 applicable taxes, fees and fines required by this part.13 (d) Suspension or revocation.--Unless the bond is filed with14 the department within the 30-day time period under subsection15 (a), the department may suspend the initial license. Failure to16 maintain an acceptable bond shall be grounds for license17 revocation.18 § 5403. Reporting.19 (a) Monthly report.--Each distributor shall utilize a20 terminal reporting system for the distributor's skill video game21 system. A distributor shall submit a monthly report to the22 department providing the following for the prior month:23(1) The complete tracking of all revenue derived through24 the operation of all skill video game systems in operation25 within all establishments.26(2) The reporting of gameplay statistics, including cash27 in, cash out and numbers of games played.28(3) The physical locations of all skill video game29 systems in possession of a distributor, operator or30 establishment in this Commonwealth.20250HB2046PN2615 - 18 -1 (b) Annual report.--By July 30 of each year, for the prior2 year's business, each distributor shall report to the department3 the following:4(1) The total number of skill video game systems that5 operators purchased from a distributor, including all6 terminal identification numbers.7(2) The number and type of skill video game systems that8 operators have located within each establishment.9(3) The total number of skill video game systems and the10 terminal identification numbers that each entity has in11 inventory as of June 30.12(4) The total number of skill video game systems in13 operation by county.14(5) The total number of skill video game systems in15 operation by municipality.16(6) Other information that the department may require.17CHAPTER 5518DISTRIBUTORS19 Sec.20 5501. Authorization.21 5502. System requirements.22 § 5501. Authorization.23 A distributor, once licensed by the department, shall be24 authorized to distribute terminals and associated devices for25 skill video gaming that comply with the requirements under26 Chapter 53 (relating to organization).27 § 5502. System requirements.28 (a) Currency.--A skill video game system shall be equipped29 with the ability to accept currency and shall distribute30 winnings by ejection of a bearer scrip, card or other means20250HB2046PN2615 - 19 -1 approved by the department redeemable only for cash at the2 establishment where played. Winnings from players shall be3 redeemed at a ticket redemption terminal or by an attendant4 within the establishment where the bearer scrip or card was5 created.6 (b) Internet.--A skill video game system shall be connected7 to the Internet for purposes of security, authentication and8 redemption or data collection and control.9 (c) External ports.--Except as may be approved by the10 department for the field verification of skill video game11 software signatures, a skill video game system shall not have an12 external data port or disk drive outside of a locked area within13 the terminal.14 (d) Rules of play.--The skill video game system shall15 prominently display the rules of play either on the game screen16 or on the terminal.17 (e) Placard.--Each skill video game system shall bear a18 placard in a prominent location and in a prominent color stating19 as follows:20This game is licensed by the Pennsylvania Department of21Revenue and is NOT operated or maintained by the22Pennsylvania State Lottery. Players must be 18 years of23age or older to play.24 (f) Other markings.--Each skill video game system shall25 display the name of the distributor of the terminal and contact26 information for the operator, including a mailing address and27 telephone number.28CHAPTER 5629OPERATORS30 Sec.20250HB2046PN2615 - 20 -1 5601. Authorization.2 5602. Skill video game system placement agreements.3 5603. Player security.4 5604. Reporting.5 § 5601. Authorization.6 An operator shall:7(1) Purchase, lease, license, sublicense or provide8 approved skill video game systems from a distributor. The9 distributor shall not be part of the cash flow or financial10 arrangements involving the operator.11(2) Distribute skill video game systems to12 establishments under terms approved by the department.13(3) Collect and report skill video game system income14 and reconcile with a terminal reporting system.15(4) Accept returns of skill video game systems from16 establishments per regulations promulgated by the department.17 § 5602. Skill video game system placement agreements.18 (a) Contract.--Within 60 days of receiving an initial19 license, an operator shall enter into a contract with a licensed20 distributor or multiple licensed distributors. In addition to21 any additional minimum standards for the contract that the22 department requires, a skill video game placement agreement23 must:24(1) Include a provision rendering the agreement invalid25 if either party's license or application is denied, revoked,26 not renewed, withdrawn or surrendered.27(2) Provide the operator with 40% of the net profits.28 (b) Term.--A skill video game placement agreement may be29 active for a minimum term of five years but shall not exceed 1030 years.20250HB2046PN2615 - 21 -1 § 5603. Player security.2 Each establishment shall be provided a camera system from the3 operator which shall be pointed directly on skill video game4 systems and shall always be active. The camera system shall5 record and collect all video footage. The video footage shall be6 maintained and stored for the immediately prior 60 days.7 § 5604. Reporting.8 An operator using the terminal reporting system shall submit9 a monthly report to the distributor. The distributor shall10 provide to the department a monthly report that includes the11 following information for the prior month:12(1) The terminal identification number in an operator's13 inventory and within each establishment.14(2) Other information as the department may require.15CHAPTER 5716ESTABLISHMENTS17 Sec.18 5701. Authorization.19 5702. Skill video game placement agreements.20 5703. Limits on skill video game terminals.21 5704. Prohibition on miniature casinos and stop and gos.22 5705. Limitation of access by individuals under 18 years of23age.24 5706. Qualifications for establishments.25 § 5701. Authorization.26 An establishment shall:27(1) Utilize skill video game systems from operators for28 entertainment and play by the public.29(2) Return unused, damaged or inoperable skill video30 game systems to the operator.20250HB2046PN2615 - 22 -1 § 5702. Skill video game placement agreements.2 (a) Contract.--Within 60 days of receiving an initial3 license, an establishment shall enter into a contract with an4 operator. In addition to any minimum standards for contract that5 the department requires, a skill video game placement agreement6 must:7(1) Include a provision rendering the skill video game8 placement agreement invalid if either party's license or9 application is denied, revoked, not renewed, withdrawn or10 surrendered.11(2) Provide the establishment with 40% of the net12 profits.13 (b) Term.--A skill video game placement agreement may be14 active for a minimum term of five years but shall not exceed 1015 years.16 § 5703. Limits on skill video game terminals.17 (a) Number of terminals.--18(1) An establishment may not exceed five approved skill19 video game terminals.20(2) An establishment that is owned by an organization21 under 26 U.S.C. § 501(c) (relating to exemption from tax on22 corporations, certain trusts, etc.) and that is licensed by23 the Pennsylvania Liquor Control Board may not exceed 1024 approved skill video game terminals.25 (b) Placement.--Skill video game terminals shall be placed26 in public floor space visible to patrons and employees.27 § 5704. Prohibition on miniature casinos and stop and gos.28 (a) General rule.--Except as provided in subsection (b), an29 operator is prohibited from installing skill video game systems30 in an establishment where the sole or primary source of annual20250HB2046PN2615 - 23 -1 net revenue is derived from skill video game systems.2 (b) Exception.--Subsection (a) shall not apply to an3 organization established under 26 U.S.C. § 501(c) (relating to4 exemption from tax on corporations, certain trusts, etc.).5 § 5705. Limitation of access by individuals under 18 years of6age.7 The department shall promulgate regulations, including8 employee training for detecting fake identification cards, for9 licensed establishments to prevent the play of skill video game10 systems by individuals under 18 years of age. Under no11 circumstances shall an establishment redeem a skill video game12 system redeemable bearer scrip, card or other means approved by13 the department from an individual under 18 years of age.14 Establishment licensees are required to post problem gaming15 signage and make problem gaming informational materials, the16 terms of which shall be established by the department, available17 at the establishment.18 § 5706. Qualifications for establishments.19 (a) Locations.--Skill video game systems shall be played20 only at:21(1) an establishment licensed by the Pennsylvania Liquor22 Control Board;23(2) an organization established under 26 U.S.C. § 501(c)24 (relating to exemption from tax on corporations, certain25 trusts, etc.); or26(3) a business that sells age-restricted products such27 as tobacco or is licensed by the Pennsylvania Lottery.28 (b) License required.--An establishment under subsection (a)29 must be licensed by the Commonwealth to operate a skill video30 game system.20250HB2046PN2615 - 24 -1 (c) Subdivision prohibited.--An establishment shall consist2 of one physical building and may not be subdivided for the3 purposes of obtaining additional licenses to operate skill video4 game systems.5CHAPTER 586PLAYERS7 Sec.8 5801. Authorization.9 5802. Winnings.10 § 5801. Authorization.11 It shall be lawful for a user to play and receive winnings12 from a skill video game system dispensed in the form of a bearer13 scrip, card or other means approved by the department which is14 redeemable only at the establishment for cash. Cash shall not be15 dispensed directly by the terminal.16 § 5802. Winnings.17 A player's net winnings from the play of a licensed skill18 video game terminal shall be classified as compensation under19 section 303 of the act of March 4, 1971 (P.L.6, No.2), known as20 the Tax Reform Code of 1971.21CHAPTER 5922TAX23 Sec.24 5901. Imposition.25 § 5901. Imposition.26 (a) Duties of distributors.--A tax of 16% of all gross27 profits generated by skill video game system play shall be paid28 to the Commonwealth by the distributor. The distributor shall29 submit to the department by the 20th of each month:30(1) A report of gross profits under this subsection for20250HB2046PN2615 - 25 -1 the prior month.2(2) Any tax payments due under this subsection for the3 prior month.4 (b) Deposit.--Revenue received from the tax imposed under5 this section shall be distributed by the department and shall be6 proportioned monthly under the following formula:7(1) Fifty percent of the revenue shall be deposited into8 the General Fund.9(2) Twenty-five percent of the revenue shall be10 distributed to the Pennsylvania Standardbred Breeders11 Development Fund to encourage breeding and racing of12 Pennsylvania thoroughbreds.13(3) Twenty-five percent of the revenue shall be14 deposited into the Property Tax Relief Fund.15 (c) Exemption.--Revenue generated from approved skill video16 game terminals being played by the public and game credit17 licenses to supply skill video game systems shall not be18 subjected to the tax imposed under section 202 of the act of19 March 4, 1971 (P.L.6, No.2), known as the Tax Reform Code of20 1971.21 (d) Information.--The distributor, operator and22 establishment shall provide to the department any information23 required by the department for the department's assessment and24 review of taxes under this section.25 (e) Prohibition on local fees and taxes.--No additional26 taxes or fees, including amusement taxes, may be imposed on the27 placement of a skill video game system or the revenue generated28 by a terminal unless specifically authorized under this part.29CHAPTER 6030ADMINISTRATION20250HB2046PN2615 - 26 -1 Sec.2 6001. Governing practices and procedures.3 6002. Law enforcement notification.4 6003. Temporary regulations.5 6004. Reports by licensees.6 § 6001. Governing practices and procedures.7 The provisions of 2 Pa.C.S. (relating to administrative law8 and procedure) shall apply to all actions of the department9 under this part constituting an adjudication as defined in 210 Pa.C.S. § 101 (relating to definitions).11 § 6002. Law enforcement notification.12 Notwithstanding any provision of this part, the department13 may notify law enforcement of information relating to any14 violation or suspected violation of this part.15 § 6003. Temporary regulations.16 (a) Promulgation.--In order to facilitate the prompt17 implementation of this part, the department shall promulgate18 temporary regulations. The department may promulgate temporary19 regulations not subject to sections 201, 202, 203, 204 and 20520 of the act of July 31, 1968 (P.L.769, No.240), referred to as21 the Commonwealth Documents Law, sections 204(b) and 301(10) of22 the act of October 15, 1980 (P.L.950, No.164), known as the23 Commonwealth Attorneys Act, and the act of June 25, 198224 (P.L.633, No.181), known as the Regulatory Review Act.25 (b) Expiration.--The department's authority to adopt26 temporary regulations under subsection (a) shall expire two27 years after the effective date of this subsection. Regulations28 adopted after this period shall be promulgated as provided by29 law.30 (c) Publication.--The department shall transmit notice of20250HB2046PN2615 - 27 -1 the temporary regulations to the Legislative Reference Bureau2 for publication in the next available issue of the Pennsylvania3 Bulletin no later than six months after the effective date of4 this subsection.5 (d) Contents.--Temporary regulations adopted under this6 section must:7(1) Permit skill video game software and skill video8 game terminals to be updated or otherwise modified, during a9 two-year period following the adoption, to meet the standards10 set under the temporary regulations.11(2) Take into consideration any incentive or method12 designed to encourage the building or assembly of skill video13 game terminals in this Commonwealth.14 § 6004. Reports by licensees.15 An operator and establishment shall file a monthly report16 with the distributor as designated by the department. The17 distributor shall make the reports available to the department.18CHAPTER 6119OFFENSES RELATED TO OPERATION OF20UNLICENSED SKILL VIDEO GAMES21 Sec.22 6101. Criminal distribution and operation of unlicensed skill23video game terminals.24 § 6101. Criminal distribution and operation of unlicensed skill25video game terminals.26 (a) Penalties.--In addition to any other penalty provided by27 law, a person commits a misdemeanor of the first degree if the28 person owns, operates, maintains, places into operation or has a29 financial interest in an unlicensed skill video game, skill30 video game system or skill video game software or a business20250HB2046PN2615 - 28 -1 that owns, operates, maintains or places into operation or has a2 financial interest in an unlicensed skill video game, skill3 video game system or skill video game software:4(1) which is offered or made available to persons to5 play or participate for direct or indirect consideration,6 including consideration associated with a related product,7 service or activity; and8(2) for which the person playing the unlicensed skill9 video game system may become eligible for a cash or cash-10 equivalent prize, whether or not the eligibility for or value11 of the cash or cash-equivalent prize is determined by or has12 any relationship to the outcome of or play of the unlicensed13 skill video game system.14 (b) Forfeiture.--An unlicensed skill video game, skill video15 game system or skill video game software owned, operated16 maintained or placed into operation in violation of subsection17 (a) shall be seized and forfeited to the Commonwealth. The18 forfeiture shall be conducted in accordance with 42 Pa.C.S. §§19 5803 (relating to asset forfeiture), 5805 (relating to20 forfeiture procedure), 5806 (relating to motion for return of21 property), 5807 (relating to restrictions on use), 5807.122 (relating to prohibition on adoptive seizures) and 580823 (relating to exceptions).24CHAPTER 6225OFFENSES RELATED TO ILLEGAL MANUFACTURING,26DISTRIBUTION OR OPERATION OF SKILL VIDEO GAMES27 Sec.28 6201. Law enforcement.29 6202. Criminal distribution of skill video game systems.30 6203. Criminal alteration of skill video game software,20250HB2046PN2615 - 29 -1terminal or related equipment.2 6204. Criminal redemption of value to individual under 18 years3of age.4 6205. Criminal use of nonapproved equipment.5 6206. Criminal destruction of property.6 6207. Additional penalties.7 6208. Surrendering illegal skill video games and equipment.8 § 6201. Law enforcement.9 (a) General criminal enforcement.--Except as provided in10 subsection (b), the Bureau of Liquor Control Enforcement of the11 Pennsylvania State Police shall be responsible for enforcement12 of the criminal provisions of this part.13 (b) Counties of the first class.--In addition to the Bureau14 of Liquor Control Enforcement of the Pennsylvania State Police,15 a local law enforcement agency may enforce the criminal16 provisions of this part in a county of the first class.17 (c) Definition.--As used in this section, the term "local18 law enforcement agency" includes the Philadelphia Police19 Department.20 § 6202. Criminal distribution of skill video game systems.21 In addition to any other penalty provided by law, a person22 commits a misdemeanor of the first degree if the person23 illegally sells, leases, licenses, sublicenses or distributes to24 any person or entity a skill video game system without being25 properly licensed by the department and contracted with a26 software provider.27 § 6203. Criminal alteration of skill video game software,28terminal or related equipment.29 In addition to any other penalty provided by law, a person30 commits a felony of the third degree if the person20250HB2046PN2615 - 30 -1 intentionally, knowingly or recklessly alters a skill video game2 system, skill video game software or skill video game terminal3 in any manner so that:4(1) chance, rather than predominant skill, is the factor5 affecting the prize outcome of the skill video game on a6 single-play basis and on the basis of a session of single7 plays;8(2) a player does not have an opportunity on every play9 to win back more than what was spent to play the skill video10 game; or11(3) a skill video game terminal is capable of issuing12 currency, coins, a stored-value card or other cash equivalent13 or other medium of exchange.14 § 6204. Criminal redemption of value to individual under 1815years of age.16 In addition to any other penalty provided by law, a person17 commits a summary offense if the person provides value of any18 kind to an individual under 18 years of age in exchange for an19 approved skill video game terminal redeemable bearer scrip.20 § 6205. Criminal use of nonapproved equipment.21 (a) Offense defined.--In addition to any other penalty22 provided by law, a person commits a felony of the third degree23 if the person operates a skill video game system or ticket24 redemption terminal that is not approved in accordance with this25 part.26 (b) Fine.--A person committing an offense under subsection27 (a) shall be subject to a fine of not more than $25,000 for each28 terminal affected.29 § 6206. Criminal destruction of property.30 In addition to any other penalty provided by law, a person20250HB2046PN2615 - 31 -1 commits a felony of the third degree if the person breaks into,2 destroys or inflicts damage to, or attempts to break into,3 destroy or inflict damage to, a skill video game system or4 ticket redemption terminal, regardless of the amount of damage5 or the dollar amount taken.6 § 6207. Additional penalties.7 (a) Civil penalties.--In addition to any other remedy8 available to the department, the department may assess a civil9 penalty for any violation of this part, a regulation promulgated10 under this part or order issued under this part. The following11 penalties shall apply:12(1) The department may assess a civil penalty of not13 more than $25,000 for each violation and an additional14 penalty of not more than $1,000 for each day of a continuing15 violation. In determining the amount of each penalty, the16 department shall take the following into consideration:17(i) The gravity of the violation.18(ii) The willfulness of the violation.19(iii) Previous violations, if any, by the person20being assessed.21(iv) The economic benefit to the person being22assessed for failing to comply with the requirements of23this part, a regulation promulgated under this part or an24order issued under this part.25(2) The department may issue a written warning in lieu26 of a civil penalty to a person or entity who aids, abets,27 counsels, induces, procures or causes another person to28 violate this part, a regulation promulgated under this part29 or an order issued under this part.30 (b) Sanctions.--20250HB2046PN2615 - 32 -1(1) In addition to any other penalty authorized by law,2 the department may impose the following sanctions:3(i) The revocation or suspension of the license of a4person found to be in violation of this part, a5regulation promulgated under this part or an order issued6under this part.7(ii) The revocation or suspension of the license of8a person for conduct or activity or the occurrence of an9event that would have disqualified the person from10receiving the license.11(iii) The ordering of restitution of money or12property unlawfully obtained or retained by a licensee.13(2) A person who aids, abets, counsels, induces,14 procures or causes another person to violate this part shall15 be subject to the sanctions provided under paragraph (1).16 (c) Cost of action.--The department may assess against a17 person determined to be in violation of this part the cost of18 investigation of the violation.19 (d) Insignificant violations.--Nothing in this section shall20 be construed to require the assessment of a civil penalty or the21 imposition of a sanction for an insignificant violation of this22 part if the department determines that the public interest will23 be adequately served under the circumstances by the issuance of24 a written warning.25 § 6208. Surrendering illegal skill video games and equipment.26 For a period of 90 days from the effective date of this27 section, a skill video game, skill video game device or other28 skill video game equipment not licensed by this part or another29 law of this Commonwealth may, without criminal penalty or fine,30 be surrendered by a person to the Commonwealth at designated20250HB2046PN2615 - 33 -1 drop-off facilities around this Commonwealth as determined by2 law enforcement and the department. All games, devices and3 equipment surrendered shall be recycled or destroyed at the4 direction of law enforcement. Costs for this service shall be5 covered by fees and taxes generated under this part.6CHAPTER 637MISCELLANEOUS PROVISIONS8 Sec.9 6301. Conflict.10 6302. Zoning.11 6303. Provisional licenses.12 6304. Civil actions.13 6305. Notice.14 § 6301. Conflict.15 The sale, manufacture, distribution, possession and use of16 approved skill video games, skill video game terminals or other17 related skill video game equipment approved by the department in18 compliance with this part shall not be deemed to be a violation19 of Part II (relating to gaming), 18 Pa.C.S. § 5513 (relating to20 gambling devices, gambling, etc.) or the act of December 19,21 1988 (P.L.1262, No.156), known as the Local Option Small Games22 of Chance Act.23 § 6302. Zoning.24 The following shall apply regarding zoning:25(1) A distributor, operator and establishment shall only26 have to meet the same municipal zoning and use requirements27 as other similar business types that are located in the same28 zoning district.29(2) A municipality may not:30(i) prohibit the placement or play of skill games;20250HB2046PN2615 - 34 -1or2(ii) approve municipal zoning or land use3requirements that restrict or prohibit placement, use or4play of an approved skill video game terminal in a zoning5district that allows any of the following:6(A) the sale of beer, wine and spirits;7(B) the sale or play of State lottery games at8commercial establishments; or9(C) gaming or wagering conducted under Part II10(relating to gaming).11 § 6303. Provisional licenses.12 (a) Provisional licenses.--13(1) A distributor that has filed registration14 information with the department under this section shall be15 permitted to continue operation.16(2) Within 30 days after the effective date of this17 paragraph, a distributor shall collect and submit to the18 department the licenses application fee payments and19 registration information of all licensees. The following20 shall apply:21(i) A submission to the department under this22paragraph shall include prepayment of the initial license23fee and the registration information.24(ii) A distributor shall promptly submit25registration information to the department as the26information pertains to operators and establishments in27compliance with the guidelines provided by the28department.29(iii) Upon submission of registration information, a30participant shall be considered to have a provisional20250HB2046PN2615 - 35 -1 license pending.2(iv) The fee shall be the same as the initial3 license application fee under section 5304 (relating to4 application and renewal costs of licenses). A payment5 under this paragraph shall be considered payment in full6 for an initial license application fee.7(v) A provisional license shall be valid until the8 department approves and issues the initial license under9 this part.10(vi) A payment shall be forfeited if the department11 declines to issue the initial license or revokes the12 provisional license.13(vii) If a license is denied or revoked, the14 licensee shall cease the distribution, operation or use15 of skill video game systems or related equipment.16(viii) An establishment shall not be allowed to17 operate with a provisional license without having been18 approved by a distributor who has submitted the19 establishment's name and information to the department.20(ix) A distributor, operator and establishment may21 buy, use, sell, lease, license or otherwise provide skill22 video game systems or related equipment as prescribed by23 the department.24(x) A distributor may not sell, lease, license or25 otherwise provide skill video game systems or ticket26 redemption terminals to an operator or establishment that27 does not qualify or hold a provisional license. If the28 operator or establishment qualifies or holds a29 provisional license, the distributor shall deal with the30 operator and may not directly deal with the20250HB2046PN2615 - 36 -1establishment.2(xi) A distributor or operator may not sell, lease,3license or otherwise provide a skill video game system or4ticket redemption terminal to an establishment that does5not qualify or hold a provisional license.6(xii) During the provisional license period, the7taxes required under Chapter 59 (relating to tax) shall8apply to provisional licensees.9(xiii) Each month, a distributor shall be required10to submit a report of terminal identification numbers,11location names, addresses, cash-in, cash-out, tax amounts12per terminal and tax payments to the department no later13than the 15th day of the following month.14(3) Beginning 30 days after the effective date of this15 paragraph, a distributor or operator may not apply for a16 provisional license.17(4) An establishment may continue to obtain provisional18 licenses in accordance with this section.19(5) One year after receipt of an initial license, an20 entity shall apply for a renewal license.21(6) An operator shall, for the purpose of the imposition22 of tax under Article II of the act of March 4, 1971 (P.L.6,23 No.2), known as the Tax Reform Code of 1971, retain ownership24 of skill video game systems and ticket redemption terminals.25 (b) License fee.--An applicant who applies and pays for a26 provisional license application shall not be required to pay an27 additional initial license application fee once final rules and28 regulations are promulgated by the department. If, for any29 reason, the applicant is denied, the applicant shall forfeit the30 payment to the department.20250HB2046PN2615 - 37 -1 (c) Enforcement.--Within 30 days after the effective date of2 this subsection, a distributor shall coordinate with the3 department to ensure that only provisional licensees are4 operating accepted skill video games and approved skill video5 game terminals. A distributor shall provide all tools for law6 enforcement to validate approved skill video game software and7 skill video game terminals in the field utilizing terminal8 identification numbers.9 § 6304. Civil actions.10 The following apply regarding civil actions:11(1) A civil action may be brought by a private party12 against a person who conducts any of the following activities13 in this Commonwealth without a valid license to conduct the14 activities under this part:15(i) sells, leases, licenses or otherwise provides16skill video game software;17(ii) sells, leases, licenses, provides or otherwise18distributes approved skill video game terminals; or19(iii) possesses and is permitting play of an20approved skill video game terminal.21(2) A person commits a felony of the third degree if the22 person performs any of the acts for which a private party may23 bring a civil action under paragraph (1).24 § 6305. Notice.25 The department shall provide notice to the Legislative26 Reference Bureau for publication in the next available issue of27 the Pennsylvania Bulletin of the department's date of28 commencement of licensing under Chapter 53 (relating to29 organization).30 Section 3. This act shall take effect as follows:20250HB2046PN2615 - 38 -1(1) The following provisions shall take effect2 immediately:3The addition of 4 Pa.C.S. Ch. 63.4This section.5(2) The remainder of this act shall take effect in 906 days.20250HB2046PN2615 - 39 -
An Act amending Title 4 (Amusements) of the Pennsylvania Consolidated Statutes, in revenues, further providing for establishment of State Gaming Fund and net slot machine revenue distribution; providing for skill video gaming; imposing duties on the Department of Revenue; and imposing a tax and criminal and civil penalties.
Sponsors
Rep. Danilo Burgos (D) sponsors HB 2046, and 20 members have co-sponsored it.

Rep. · D–197 · Sponsor

Rep. · R–111 · Co-sponsor

Rep. · R–84 · Co-sponsor

Rep. · D–19 · Co-sponsor

Rep. · D–127 · Co-sponsor

Rep. · D–95 · Co-sponsor

Rep. · D–96 · Co-sponsor

Rep. · D–185 · Co-sponsor

Rep. · D–38 · Co-sponsor

Rep. · D–190 · Co-sponsor
Committees
HB 2046 went before 1 committee: Gaming Oversight.
History
HB 2046 has taken 1 action since Nov 18, 2025.
| Chamber | Action | |||
|---|---|---|---|---|
Nov 18, 2025 | House | Referred to Gaming Oversight |
Votes
HB 2046 has not gone to a roll call.
Source: palegis.us · legiscan.com